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Protocol Games

The Protocol Games series are a collection of GM-ful games that use the same basic mechanism of  using a deck of cards to build a group of characters and then define the parameters of the scenes that are played out. After a fixed number of scenes the players have a chance to narrate a conclusion to the game based on the number of story points they have accrued during the game.

The series has a huge number of games but each one is really a skin over the same basic framework of: premise, creating characters, creating relationships between the characters and then creating scenes. The stakes of the final resolution are also different in some of the playsets, mostly though the more points you've acquired in the game the more say you have in how the story ends for your character.