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Volume 2

Dyin Day

A decent helping of indie misery as a father hikes his child up a mountain so he sacrifice them and save himself.

My mother's demons

A daughter confronts her mother's inner demons that have incapacitated her

Sound of Silence

A two-player game about a couple in conflict that involves periods of silence and not communicating. Sounds too close to a relationship simulator to be much fun.

The tears devour you

Another relationship game for two players but this one is interestingly influenced by the film Melancholia so the relationship plays out over the destruction of the earth.

Wandering Stars

Part art performance piece, part LARP, Jackson Tegu's strange interpretation of the Portishead song puts limits on what the players can physically do until they are physically touching. Might be too far out for me.

Through all these years

A two-player game that explores the complex relationship between a parent and child. Both participants select hopes and fears about their relationship and then a series of cards are drawn representing milestones in the relationship (while some are ambiguous, most seem to be from the parent's perspective). The game ends when the card "The day you lost me" is drawn, which seems quite dark for the topic as the struggle for a child's independent relationship doesn't seem to me to be discrete or to boil down to a single moment.

Howl in the half-light

A structured scene game about two packs of werewolves, one of whom is looking for sanctuary in the others territory. Demon Hungers attempt to stir up trouble between the two packs and cause war, pride and chaos. Easily the most unconventional game in the set and the most intriguing due to its attempt to structure the action.

Every superhero needs theme music

Easily the most uncomfortable game for the British temperament, a game about telling the other players how awesome and amazing you are and they have to support you in this grandstanding! Each round a player takes a card with an outrageous quote from Kanye West (sample: "As a man I'm flawed, but my music is perfect") and then uses it to explain how they themselves are amazing (following on from the example: what do you create that is perfect?) and the other players affirm you in your assertions.

It's pretty crazy but an interesting exercise in self-worth building.